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Difference between directx 9 and 10
Difference between directx 9 and 10







difference between directx 9 and 10

Adapters implement functionality used by a graphic application. Some devices are implemented in hardware (like your video card) and some are implemented in software (like the Direct3D reference rasterizer). There are generally many adapters on your machine.

  • Hardware Support for Direct3D 10 FormatsĪn adapter is an abstraction of the hardware and the software capability of your computer.
  • Hardware Support for Direct3D 10.1 Formats.
  • difference between directx 9 and 10

  • Hardware Support for Direct3D 10Level9 Formats.
  • DXGI Format Support for Direct3D Feature Level 11.0 Hardware.
  • DXGI Format Support for Direct3D Feature Level 11.1 Hardware.
  • DXGI Format Support for Direct3D Feature Level 12.0 Hardware.
  • DXGI Format Support for Direct3D Feature Level 12.1 Hardware.
  • difference between directx 9 and 10

    To see which formats are supported by Direct3D 11 hardware:

  • New info about enumerating adapters for Windows 8.
  • This topic contains the following sections. You may want to work with DXGI directly if your application needs to enumerate devices or control how data is presented to an output. These tasks are now implemented in DXGI.ĭXGI's purpose is to communicate with the kernel mode driver and the system hardware, as shown in the following diagram.Īn application can access DXGI directly, or call the Direct3D APIs in D3D11_1.h, D3D11.h, D3D10_1.h, or D3D10.h, which handles the communications with DXGI for you. In previous versions of Direct3D, low-level tasks like enumeration of hardware devices, presenting rendered frames to an output, controlling gamma, and managing a full-screen transition were included in the Direct3D runtime. DXGI provides a common framework for future graphics components the first component that takes advantage of DXGI is Microsoft Direct3D 10. The primary goal of DXGI is to manage low-level tasks that can be independent of the DirectX graphics runtime. Microsoft DirectX Graphics Infrastructure (DXGI) recognizes that some parts of graphics evolve more slowly than others.









    Difference between directx 9 and 10